The guys take a look at the effects of placing models with varying initiative either in the front row or second rank, during an assault in Warhammer 40K.
Get where you’re going with Flames of War Rural Roads
14 years ago 1Everyone needs terrain, so Darrell takes a look at some of the excellent prepainted 15mm terrain for Flames of War.
Beasts of War Head to Warhammer 40K Doubles Weekend
14 years ago 24This weekend Warhammer World will be hosting a Warhammer 40K Doubles Tournament and Beasts of War will be there!
Unboxing the Mercenary Heavy Warjack Kit for Warmachine
14 years ago 6The Mercenaries Heavy Warjack kit makes three different builds of Warjack... but which one makes the grade for your Warmachine force?
Wargames Foundry – Victorian Armed Gentlemen
14 years ago 4They cut a dash, but what can you use them for? Darrell has some ideas for utilising these distinguished adventurers for one of his favourite new games.
Vehicles Crushed by Hammer of Wrath?
14 years ago 16Do jump pack Assault Marines now spell the end for AV:10 vehicles? Andy & Darrell investigate...
We put the Battle Foam P.A.C.K 432 under our HD rig!
14 years ago 13Lloyd joins Darrell in the studio to have a look at the Battle Foam P.A.C.K 432.
Mantic Games Help you take DreadBall on the Road!
14 years ago 14Adding to your DreadBall experience Mantic Games surprise us with an awesome transportable Hex-Board for this futuristic sports game!
New Infinity Podcast Starts this Weekend
14 years ago 8Infinity O-12 is a new site and podcast centred around the world of Infinity.
Save 25% on the excellent Super Dungeon Explore
14 years ago 7Above is a vouchure code that will save you 25% on Super Dungeon Explore over at Wayland Games. So that's a whopping £18.75 you could use to treat yourself to something extra! Here's a taste of what's in the box: 52 highly […]
Anti-Aircraft Quad Cannon from Ramshackle Games
14 years ago 6Darrell needs Hydra Flak tanks and Quad Guns, so he's picked through his personal collection to get you a great proxy model from Ramshackle Games.
6th Edition 40K Losers: The Necron Command Barge
14 years ago 23In the first of a series focusing on the winners and losers of 6th Edition Warhammer 40K. The guys look at one of those 5th edition mega-models that took a hefty dunt to its effectiveness... the Necron Command Barge.
Multi-Assault in 6th Edition 40K… is it ever worth it?
14 years ago 6We're back to the business end of 40K as Darrrell and Andy take out a Space Marine Dreadnought and some Space Marine Scouts using those kings of close combat... the Tau?
Unboxing the Protectorate of Menoth Heavy Warjack Kit
14 years ago 18Whether you want a Castigator, a Reckoner or the sinister Sanctifier for your games of Warmachine. This resin-plastic kit could be for you!
With D-Day for the Flames of War 2 player starter set OPEN FIRE fast approaching we though it would be cool to get you a World War Ruins set from davesgames.net.
New Skarrd Abomination Enters Dark Age
14 years ago 4When it comes to twisted creations the world of Dark Age definitely takes the cake. Once again they have trotted out another brilliantly horrifying creation, this time for the Skarrd faction.
Athenian Armoured Hoplites – From Victrix
14 years ago 5The guys over at Victrix have sent Darrell some Athenian Armoured Hoplites for his inspection, these look perfect for any of your Ancient Battles gamers out there.
Minis that caught my eye in Minirama
14 years ago 5Last night I found some time over coffee to have a look-see at what's been going on in Minirama.
Magic Cards Ya Gotta Love
14 years ago 9Hey guys as some of you may know I have been really getting into Magic the Gathering lately and while browsing through the list of cards I came across some seriously awesome ones. So I thought why not share them with all of you?
It's finally here, the box set to bring people into 6th edition, to create a whole new generation of Dark Angels and Chaos generals and to bolster the armies of those who have gone before; Warhammer 40k Dark Vengeance!
Those smaller vehicles might have taken a hit in 6th Edition 40K. However, if you're stuck with them, is there a way to squeeze some tactical advantage out of them?
