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Kingdom Death, Sorted By Monster & Armour Type

Kingdom Death, Sorted By Monster & Armour Type

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Project Blog by lawnor Cult of Games Member

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About the Project

My ever growing Kingdom Death collection, sorted by what armour type they are wearing, not by what box they came in or when I painted them. This is to help me and others work out what weapon and armour combos already exist so people can build their modular sprues with more confidence.

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Manhunter

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Manhunter

The final Expansions of Death Vol 1 model.  He cannot be farmed for armour, but there is a pinup or two inspired by him.

Sunstalker & People Wearing Her Flesh

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Sunstalker & People Wearing Her Flesh
Sunstalker & People Wearing Her Flesh

My painting notes:

The Sunstalker was painted following the Privateer Press Forces of Minions guide for Gatormen flesh tones, with some of the base colours swapped out as I’m running low on P3 paints and they’re becoming harder to get in the UK. I don’t have the full instructions to hand, but I’m documenting my colour choices here now so I can replicate them later with related models.

Belly base: VMC 70.884 Stone Grey mixed with VMC 70.928 Light Flesh and just a touch of P3 Mouldy ochre
Wash: VMC 70.894 Cam. Olive Green + P3 Armour Wash
Deep Shade: with a mix of Thornwood Green, Armor Wash, and Battlefield Brown on the undersides of the model. Add enough of the wash to tint it green

Green Flesh base: VMC 70.894 Cam. Olive Green
Wash: VMC 70.894 Cam. Olive Green + P3 Armour Wash
Deep Shade: with a mix of Thornwood Green, Armor Wash, and Battlefield Brown on the undersides of the model. Add enough of the wash to tint it green
Highlight: a mix of Cam. Olive Green, Wurm Green and Thrall Flesh for highlights.
High 2: add some P3 Sickly Skin for sharp edge highlights only

Red Tentacles

Tentacles base: GSW 1827 Blushing Flesh mixed with some P3 Sanguine base
Tentacles wash: Sanguine base mixed with p3 Battlefield Brown
Highlight: Blushing Flesh, then blushing Flesh mixed with GSW 1845 Elven Flesh, then perhaps pure Elven Flesh
The Ovipositor was given 2-3 coats of VGC Red Ink over the above

Teeth
Base P3 Menoth White Base
Wash GW Agrax
Reclaim with base
Highlight P3 Menoth White Highlight

 

Below, in order:

Cleric (Echoes of Death 2): Female with club (I’m told she’s wearing Gorm armour, but I painted her as Sunstalker before I found that out)
Miko, People of the Sun (Sunstalker): Female with bow, wearing Sunstalker Vestments
Shadow Stalker (Gamblers Chest): Female with Grand
Sniper (Echoes of Death 3): Female with Bow
The Priest, People of the Sun (Sunstalker): Male with Club
Tough Guy (Gamblers Chest): Male with Axe
Pinup Sunstalker Dancer (Pinups of Death 2): Female with Dagger
Gnostin Stonesmasher (Nukealope Vignette): Male with Club
Monday (Nukealope Vignette): Female with Grand Weapon (Wearing Shadowstalker armour.  Not yet released)
Pinup Sunstalker Dancer, modified (Pinups of Death 2): Female with Whip

Spidicules & Those Who Wear Silk

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Spidicules & Those Who Wear Silk
Spidicules & Those Who Wear Silk

Another Expansions of Death Vol 1 quarry with an armour sprue.  If a model appears to be wearing clothing I cannot assign to another armour type, I default to it passing for Spider Silk.

The Grovelling Survivor above comes with Spidicules, but i don’t think he has a purpose.  I think there was just space on the sprue.

 

My painting notes:

He was zenithally pre-shades as standard, but then I restored the black undersides with black paint. I want this guy dark and I know Inks are coming up. I next drybrushed with some pale blue and beige drybrush paints I had to hand. No idea if the colours made a difference, but it restored a few highlights to some peaks. Next I put thinned Liquitex Violet Ink through the airbrush and applied it over most of the model. I needed to thin it further, but I’m still learning. I then added a little Vallejo Purple Ink to it and added darker, richer purple areas. Finally, P3 Turquoise Ink was applied to all the joints, the palms, and any repeating areas that still looked like they may have primer showing through. I tried to brush highlight the face a little but it looked horrible and the limbs were in the way so I applied more of the Violet over it again, which looked good.

The eyes were painted GW Khorne Red, washed with GW Nuln Oil, and then highlighted with P3 Khador Red and finally given a small dot of white.

The Teeth were based with P3 Thrall Flesh, washed with GW Athonian Camoshade, drybrushed with Thrall Flesh, and then with p3 Menoth White Base

 

Below, in order:

Leyline Walker (Gamblers Chest): Female with Sword
Mage (Echoes of Death 1): Female with Sword
Pinup Architect (Pinups of Death 1): Female with Scythe
Pinup Spider Silk Assassin (Pinups of Death 2): Female with Dagger
Pinup Warrior of the Sun (White Box): Female with sword (Technically a People of the Sun character, but passes for silk)
Pinup preacher (PoD1): Female with Club
Pinup Spider Silk Assassin, modified (Pinups of Death 2): Female with Katars

Slenderman

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Slenderman

The Lonely Tree

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The Lonely Tree
The Lonely Tree
The Lonely Tree

A hunt event or a random terrain draw can allow you to trigger an encounter with the Lonely Tree.  So far, I’d have to say the risk doesn’t seem like it’s worth the reward.  Perhaps that’ll change in the upcoming update?

The Lonely lady has no purpose at this time.  She could be used for a Fist & Tooth unarmoured survivor, but she is very very naked.

 

My painting notes:

Wood

Base 72.145 VGC Heavy Grey or Thornwood Green or Hakata B021 Medium Green
3.18 AP Strong Tone Wash
4mins 28 VGC 72.035 Dead Flesh SC-27 Iroko
6.02: Wash with GW Druchii Violet. Used thinned AP Purple Tone
6.52: Drachenhoff nighshade (I used Hataka A001 Dark Sea Blue) and Seraphim Sepia
7.28: coelia Greenshade
7:50 Drybrush Vallejo Dead Flesh

Lantern Glow

8.25: VGC 72.037 Filthy Brown where the lanterns would shine (I used MP 88 Golden Brown)
9.05: SC Aldebaran Red. I used Khador Red Base
9.40 VMC 72.008 Orange Fire UPDATE 14/6/24 Killennium: Drybrush closer to the light source
10.12 VMC Sun Yellow, then Sun yellow and Dead White mixed. Sun yellow = P3 Sulfuric Yellow)
14.50 Glaze dark shadows with Agrax Earthshade on surfaces away from light/osl – DID NOT DO

Leaves

10.47 Vallejo GA 72.711 Gory Red
12.15 Nuln Oil Wash
12.55 Drybrush Vallejo Blood Red
14.04 Glaze with VGC Red Ink

Lanterns

15.54: Vallejo Hot Orange solid base all over
16.54: Scale75 Sol Yellow to centre areas only. I used P3 Cygnus Yellow
17.47: White hotspot in middle

Metals
18.22: Black through to metals
31.10 Wash with Nuln Oil – DID NOT DO
40.00 Re-highlight

Leather
23.20: Base SC Black Leather
25.02 OSL via SC Mars Hot Orange mixed with Valejo Hot Orange. I swapped Mars orange for p3 meaty Ochre (All OSL steps apply to everything)
25.40 Highlight with SC Brown Leather
30.46 Wash Agrax Earthshade
32.10 More OSL with GW Fuegan Orange
43.20 GW Casandora Yellow

Skulls
27.20 Start
29.23 OSL Vallejo Hot Orange

Vines
42.45 Base Vallejo Heavy green and black primer (I used Heavy Black Green with Black)
Vallejo Lime Green (I mixed 50/50 with above, and then 90/10 with HBG)

Final OSL pass
Drybrush P3 Meaty Ochre
Drybrush P3 Sulfuric Yellow

 

Fruit

46.18: VGC 72.045 Charred Brown. Im trying VMA 71.040 Burnt Umber
47.10: 2.5 x Drybrush SC Mars Orange and vallejo Hot Orange mixed 50/50. I swapped Mars orange for p3 meaty Ochre
48.36 watered down glazes of red, orange and yellow – I skipped this
I drybrushed P3 Rucksack Tan, then P3 Bog Moss on the domed and bubbly parts only, missing hard edges
Wash with thinned AP Purple Tone
Pick out bumps with VMC 70.827 Lime Green
Wash with GW Athinian Camoshade over Lime Green part and domed protrusion
pick out teeth with P3 Menoth White highlight

 

Gorm And Those Who Would Skin And Wear A Giant Dead Baby

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Gorm And Those Who Would Skin And Wear A Giant Dead Baby
Gorm And Those Who Would Skin And Wear A Giant Dead Baby

A quarry monster from Expansions of Death Vol 1 that comes with armour sprues I’ve yet to build.

My painting notes:

Gorm

I had that Gorm armour guy sat on my desk and I wanted him done so I went off to look for Gorm colour schemes and I found the video here (https://kdm-collector.com/models/the-gorm). It has techniques I hadn’t tried before that were going to force me to do new things and learn stuff and hopefully improve and push myself. I got eager to try it, so I built and painted the Gorm, and did the armour of the missing Gigalion survivor at the same time. I’m still working on him though.

I didn’t have the exact paints used in that video, so here’s the ones I did use:

Body
VMA 72.735 Dead Flesh
GW Athonian Camoshade
VMC Game Ink 720.86 Red
Warcolours Violet 4 Translucent (Thinned down further)
Warcolours Pink 1 mixed with Pink 3 for the mouth base and highlights
GW Carroburg Crimson

Orb
Base Greenstuffworld Fluor Pigment 2366 Yellow
Shade Greenstuffworld Fluor Pigment 2364 Green Lime
Highlight with base with some added P3 Morrow White

Eyes
Undercoat P3 Thamar Black
Base P3 Trollblood Highlight, leaving an outer rim of black visible
Mix in more and more P3 Morrow White, painting smaller and smaller areas, until it’s just pure white.

 

 

Below, in order:

Pinup Regeneration Suit (Gorm set & Pinups of Death 2): Female with some sort of blade.  Not armour, but the suite is made of Gorm
Hungry Basalt (White Gigalion Vignette):  Male with Axe
Cleric (Echoes of Death 2): Female with Club (mine is painted as Sunstalker armour, but I’m told its actually Gorm?)

 

Green Knight Armour

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Green Knight Armour
Green Knight Armour

The Green Knight Armour has no associated monster.  Building it is the basis for a campaign.  It’s extremely difficult and you can do everything right and still fail due to RNG.  I believe they are looking in to making it a bit more attainable in the future.

Flower Knight

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Flower Knight
Flower Knight

That’s the core box finished for real this time (I think?).  Back to Expansions of Death Vol. 1, starting with the Flower Knight.  No armour kits from this guy, but he did come with a sprue of new weapons.  I’m not yet sure why he came with a violin model.

My painting notes:

The Flower Knight was mostly painted with Vallejo Shifter Dark Geeen Tin, which on the label and in previous test runs is just a metallic green. However, when this model goes in to shade he goes a bit mauve, which was not expected or planned for. The metallic green is much more vibrant than these pics show, too.

Trouser Grey-Green Cloth:
Base: VMC 70.990 Light Grey
Highlight: Add progressively more and more VMC 70.330 Highl. Russian Tank and paint smaller highlights
Shade: VMC 70.867 Dark Grey

Green Cloak:
Base: VGC 72.147 Heavy BlackGreen mixed with P3 Iosan Green
Shade: Heavy Black Green
Deep Shade: Vallejo Wash 76.519 Olive Green
Highlight: Iosan Green
Highlight: P3 Wyrn Green

Plants:
Base: P3 Gnarls Green
Selectively drybrush with P3 Rucksack tan and P3 Mouldy Ochre
Wash with Army painter Green Tone
Highlight P3 Bog Moss
Highlight P3 WyrM Green

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