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2025 Painting Log

2025 Painting Log

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One last thing...

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I said I would post some photos of Deep Space Pest Control if I got it to the table, so here they are.

One last thing...
One last thing...

The game is very simple but pretty fun for all that. One player is the turtle, the other is the cyborg rats. The turtle has to close 6 hatches before the rats do him in. Combat is simple dice rolls; range, movement and cover are via a printed hex grid map. It was actually kind of nice to only have to worry about tactical things like where to move, what order to close the hatches in, etc. without having a long list of special abilities and rules exceptions to think about.

My only complaint is that the terrain, which was the lion’s share of the advent calendar content, doesn’t really factor into the game. You are instructed to place the terrain in the red outlined areas of the map, which never change or move so they’ll always be in the same place game after game, and it tends to look like a jumble rather than an actual environment. It affects the game in that it blocks movement and line of site, but it might as well have just been printed on the map. Ah well, they are some nice pieces of fairly generic sci-fi scatter, I’m sure I’ll find plenty of uses for them.

Onward to 2026!

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