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Kenobii.
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Home › Forums › News, Rumours & General Discussion › Guild Wars 2
Tagged: Guild Wars, MMO
Don’t know if any of you play Guild Wars 2, but the EU servers had a rollback on Monday… 48 hours of gaming lost as they reset to the Saturday morning data… about 6 hours later they shut down to EU servers and they’re still not back up.
Personally I lost some achievements and a character I deleted was back from the dead… but some people game a lot more than I do and lost a lot more… it can all be repeated of course… but the time is lost and any lucky loot drops have disappeared.
I think what is more frustrating is the lack of communication… I still don’t know what happened… but as it is approaching 24 hours of ‘maintenance’ I suspect that we will be resuming on the Saturday morning data.
For those of you that don’t game online… it’s a bit like finishing a dungeon in an RPG and then being told by your GM… “Sorry… lost the notes from last week. You’ll have to do it again.”
I suspect programmers working from home to social distance is not helping.
One of the few ‘social gaming’ environments has be affected by social distancing…
I wondered what was happening to them. I play on the NA servers so didn’t look into it.
Imagine having hours of finished raids lost. Fingers crossed they can fix it though.
All fixed. ;D
Crafting is one of the staples of the MMORPG genre. Different games use this feature, either as a money-making method or as a way to get the most powerful items. There’s a lot of variance in the crafting systems and the impact that they have on the respective games. That being said, almost every MMORPG has some semblance of crafting.
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