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Here’s a question: Since the Scout is no longer camo’ed, Discover wouldn’t DO anything. In this sense, if you are going to be shot, why attempt to discover?
So it’d go like this
Scout: Move (1st half)
MB: No ARO declared.
Scout: Shoot (2nd half)
MB: Declare Shoot ARO.
(Resolves scout shots. If the MB is still there, resolve counter-fire ARO)
You’ve made a good point here. let me give you some reasons. If only one of your models can see the camo marker then it’s a good idea to proceed as you have said (at the risk of being killed before you can do anything). But keep in mind that the active player will declare his second part of the order after seeing which is your ARO. He can try to deceive you. I mean, perhaps his only interest was to close distances as much as possible or ignore your troop and go directly for another target (a location to capture and hold, some data to steal or a unit to assassinate). So he could declare MOVE as his 2nd part of the order in which case you couldn’t do anything because you decided to wait and see if the marker reveals.
Also keep in mind another possibility. Imagine some of your models are covering fire lines between themselves so that more than one of your models can see the camo marker. In that case you could have one of your models ARO discover while the other/s wait to see what the marker does. Now the camo is in a pinch because he can’t try to deceive you like I commented before. If he shoots the model trying to discover him then he is very likely to kill him but the other units that decided to wait will shoot at him with uncontested fire. And if he chooses not to attack but keep on moving then it’s possible the unit trying to discover him succeeds.