Aeon Trespass Odyssey
Cycle 4 - Session 17
I had a good feeling for this battle at the start.
It was my fourth battle with this cycle’s pursuer. These primordial’s aren’t related to the main story. Rather, the pursuer’s chase you across the map on some sort of personal vendetta. They don’t level up like normal primordials, but they tend to “play” with you. Their scenario’s progressively get more punishing until you kill them the first time. Then the gloves come off and they’re very punishing until you finally defeat them again.
I was still in the playing phase, but by this fourth battle the stakes had become very high. I could only loose by being totally wiped out, and I could only win by inflicting ten wounds.
The battle dragged on a bit more than usual, as this guy’s quite tough. I started to run out of fate (the resource that gives me re-rolls) and two of my titan’s died. I had it down to nine wounds taken, but by now my titan’s had each attacked five or six times. Each time you attack your rage goes up by one, unlocking better skills. So the longer a fight goes on, the deadlier you become.
Rather than keep hacking at it, I took a turn to disengage and move my titans into an ambush position. I knew this particular primordial often teleports to the centre of the board after attacking, so I stood next to the centre of the board. The ambush worked, and I managed to not only hit, but critical hit a level three body part. That does two wounds. So it had taken eleven wounds, enough for me to win, but if I could to twelve in total I’d actually kill it. I decided to take the gamble and it paid off. I was able to kill it.
It’s been a while since I’ve had such a tough battle and it was rewarding to reach those higher rage levels. Now in the campaign I can setup a battle three turns down the timeline to try and finally defeat the pursuer, but until then it’s battles will be even more tough.

