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nightbringer should have the eternal warrior rule, but as I am starting nids this helps a lot gr8 vid guys
Yes, but eternal warrior only prevents insta-kill. They Gargoyles don’t insta kill they have auto wound on 6’s. 6 wounds will kill anything I recon.
the best thing for taking out terminators are a tyranid prime and a squad of warriors (even only three cause ive done it) all with twin boneswords.
i took out njarl and 6 terminators with a squad of 3 warriors and a prime with boneswords in one round of combat so 😀 i was prety happy.
Ps yeh gargoyles are ace guys cool vid 🙂
at toughness 8 the nightbringer doesn’t need to worry about instant death.
Right up until smoeone forceweapons him to death. Double toughness is not the only cause of ID.
There are HQ’s Like Kor’sarro Khan that have weapons that insta-kill on 6’s unless fighting an eternal warrior.
This is why I run my Ork Shootas in groups of 30….after 90 shots something is going to die….
Shootas are Assault 2… so that’s 60 shots.
Still, something IS gonna die. That will statistically wipe out a 5 man Termy squad per turn
Oops, You’re right. I should really wake up before I post….Either way, I’ve dropped 4-5 termies with the 30 shootas before.
Care to post some math hammer on shoota boyz taking out 5 termies? I ran some really quick numbers and I don’t see it, although it’s possible I’m missing something.
ah, i assumed a bit rashly, and failed.
60 shots on 5+ is 20 hits.
20 hits on 4+ is 10 wounds
10 wounds on 2+ save is 2 dead Termys.
You could clear up the rest in a charge.
Ah cool that’s what i got first time round and wondered if I’d screwed up, not very knowledgeable about the green guys. Drowning stuff under attacks is always fun, the more dice you force your opponent to roll, the more likely the dice gods are to screw him over 😀
I know what I did wrong now. I forgot to factor in the fact Orks are terrible at aiming 😛
A good thing to put with Gargoyles is the Parasite of Mortrex. Its an Independant character so it can join the unit and not be picked out and its an impressive character in its own right. yeah you have to convert it but its worth it.
Lets see…
60 attacks on 4+ is 30 hits and 10 automatic wounds.
20 rolls to wound at 4+ is 10 more wounds. Re-rolls bring 5 more
25 wounds at a 2+ save is 4 and one sixth wounds.
With the nightbringer,
60 attacks on 4+ is another 30 hits and 10 wounds
20 rolls on 4+ bring 10 wounds again. No re-rolls for poison cause he’s a freakin’ god.
20 wounds on a 4+ save is 10 wounds. Nightbringer has 5.
Although, i have seen the Nightbringer survive this, in a game I saw. He even destroyed the swarm eventually (with a bit of help)
Karl, the seasoning is needed again!!
Where is Warren?
Why should eternal warrior matter in that situation? It would prevent the nightbringer from geting forceweaponed (or boneswordes with Nids 🙂 ) if he has it (I don’t have my Codex here so I’m not sure about that), but with normal wounds he would still be dead.
I also like Gargoyles, planing to use some of them when I continue on my Nids. At the moment, they have prety low priority because I’m not sure in my colors anymore (I’t a Pain if you have to paint the body instead of drybrushing) and working on some other armys first.
force weapons cause instant death if you have caused a wound. most psykers are strength 4…….. which the chart says can’t hurt toughness 8. so like i said nightbringer doesn’t need eternal warrior.
Mephiston, BA Epistolary with Sangunie Sword, SM Epistolary with Might of Ancients, any librarian with furious charge, Grey Knight Grand master or Brother Captain Stern, Skulltaker etc etc. There’s plenty of stuff that has a chance to finish your nice shiny 300+ pt god off, but if you don’t want Eternal Warrior fine with me, makes my job of killing them much easier.
My solution to synapse, take a unit of Shrikes with you Gargoyles and keep them close the whole game, also Shrikes are pretty good at combat too (they are like flying warriors!).
Whos the new dude?
I use them with the parasite, gives him a meatshield and the gargs with some synapse 🙂
Gargoyles on their flight base are generally large enough where a swarm of them will give a Monstrous Creature a cover save. Add to that a hive tyrant with wings to keep them in synapse, and it’s all good.
Even better: give the hive tyrant the “Old Adversaries” power that let’s you reroll failed rolls to hit.
30 gargoyles = 60 attacks w/ rerolls = 15 auto wounds + 30 normal hits = 30 wounds = 5 dead terminators on average. It’s worth it!
I usually take a Tervigon with them as well to give them feel-no-pain. It can be tough to keep them alive since you cannot keep them in cover without risking dangerous terrain rolls.
Okay so on 6’s a marine librarian could wound him with the blood angel librarian doing it on 2’s. I don’t know about skull taker but there’s a slim chance to encounter those models. If you do fight them with a nightbringer it could die. I get it. I’m just saying the nightbringers stats are really good. Don’t look to deep into it.
Couple of things, the Nightbringer is Initiative 5 as well. So your Gargoyles (with Furious Charge) would strike simultaneously, not before, the Nightbringer.
And the Nightbringer could just use Etheric Tempest to prevent any of the Gargoyles from making those attacks in the first place, IF the Necron player recognizes the danger. So thanks for pointing it out. For other big, nasty targets, without a “get out of jail free” ability however, it is still a great tactic.
Striking simultaneosly still means that the gargoyles are going to get all of their attacks. Yes, loads of them migt die, but they will kill the nigtbringer in most cases and even if all of them died (unlikely) in the process, 30gargoyles with all upgrades are still some 120 point cheaper.
I dont have the rules for tempest handy, but if I recall it correctly it works on S3 or lower only, and gargoyles charging have S4 in that round so he cant get away.
Etheric tempest is based off unmodified strength of 4 or more, and gargoyles are strength 3 so it would work. Although I wish people would quit pointing that out lol since these videos refer to any MC’s not just Nightbringer
nice tip.
I did not look at gargoyles with a good potential before
I surprised nobody mentioned that the gargoyles instinctive behavior is lurk, not feed, making them next to useless if they lose synapse.
Gargoyles do have great potential, but they don’t really shine unless you have something supporting them. I prefer shrikes myself, or sometimes a winged hive tyrant
Still… no sexy female assistant… I WILL KEEP ASKING! and one of these days it will be so….
Maybe we should help them out finding one. I’d volunteer my wife to do it. Other than not knowing anything about wargaming and generally hating it she’d be perfect 😛
wait, gagoyles have two attacks?