Skip to toolbar
We Got Big Trouble...

We Got Big Trouble...

Supported by (Turn Off)

Bring on the bad guys

Tutoring 0
Skill 1
Idea 1
No Comments

As you might expect, the villains were a little more fun to paint.

I looked at a lot of images of the Three Storms from the film, and it was interesting to note that their colors (especially Rain) are a lot more muted in the movie than in the game’s artwork. I decided to lean closer to the artwork, as it would make them easier to identify on the game board, although they’re pretty distinct models so there’s not much chance of mixing them up.

Bring on the bad guys

The game’s stat board for Lo Pan himself is double sided — he begins the game as a ghost, and later transforms into flesh and blood. Originally I was going to paint the miniature to match the artwork on the “ghost” side, since that’s how he spends the majority of the game. But in the end I decided that would make him look too much like Lightning (see above), so I went with a “full color” scheme.

Bring on the bad guys

No need to reinvent the wheel for the Wild Man. Needless to say, that one went very quickly — the hardest part was not having a base to hold, but since it was 90% drybrushing it was only an issue when priming and varnishing.

I probably should have saved the fun ones for last, because now I’ve got 29 henchmen to get through. Hopefully they’ll be more fun than they look…

Supported by (Turn Off)

Subscribe
Notify of
0 Comments
oldest
newest most voted
Inline Feedbacks
View all comments

Supported by (Turn Off)