Civs 40k Narrative Collection
The Might Clash - First game of 5th Ed 40k for many a year
Ive noted my list in the previous posts but my opponent took:
Marine Captain
10 Tactical marines incl. 1 sergeant, 1 flamer and 1 missile launcher
5 Terminators all with storm bolter and power fist
1 Dreadnought with melta and power fist
The tactical marines were deployed in a single unit of 10 but given you can only shoot at one target per squad i think next time they would get deployed in 2 units of 5.
The orks set up with the boyz covering the left and middle section of the board, the nobz and warboss also in the center ready to get stuck in and the Koptas on the right in some cover.
The marines bunched up on the right, tactical marines in the center and terminators and dreadnought flanking them.
The first turn saw the orks start, the nobz and the boyz rushing up the field as fast as possible.
The Koptas went forward staying in cover and took some shots at the tactical marine squad, being Str 8 AP3 it meant they would probably kill a marine if they hit them.
The marines fought back and shot at the koptas beringing one down, the cover and T5 saving them from being completely wiped.
The next turn the boyz and nobz all charge in, the nobz making short work of the tactical marines.
The boyz charging into the dreadnought were not having such a good time though as it turned out they couldnt actually hurt it, even with the 40 odd attacks they got.
The dreadnought did manage to shoot one of the koptaz down though so it didnt go all the orks way.
The next turn the terminators counter charged and took out the nobz and my warboss but not before he took out 3 of the terminators in turn.
The dreadnought continued killing orks but due to their numbers they held firm for now.
The Kopta having no targets started to fly around the flank of the dreadnought.
I completely forgot to take a picture of the last turns but the boyz charged into the terminators and managed to take down one but just couldn’t break through the armour of the second and after another turn they broke and ran.
The Boyz attacking the dreadnought quickly followed suit and with only a single Kopta left on the field i conceded.
I had a great game and i think we learned a lot from playing.
Tactically things i learnt were:
- Try and attack the dreadnought with powerklaws or the rockits, once they were gone i had nothing to hurt it.
- The marines would have been better split into smaller units so they could use their flamer and not end up so restricted.
Rules things i learnt or need to look up:
- Learn how close combat and walkers work
- Learn how wound allocation works in combat, i.e can my powerklaw wielding nobz be targeted before they get to swing.
- Remember about morale checks and when to take them
- Look up the ork special rules, mainly furious charge and Waaaagh!






