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Redvers and Son Get Into Bushido

Redvers and Son Get Into Bushido

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Eiko

Tutoring 1
Skill 2
Idea 1
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Working my way through my skeletons (or Gashadokuro) we have Eiko. I like this model in the game and have used him quite a lot. For a reasonable points cost, he adds a bit of punch to the Cult of Yurei’s front line. He has no Ki abilities and only has 3 melee dice but his axe gives him brutal that provides a +1 to the attack roll which is almost as good as another melee dice. He’s also durable, so he’s only going to take one wound at a time, regardless of how many wounds the opponent does, so you can put all your melee dice into attack knowing that the worst downside is he takes a single wound in return. And he has regenerate, so he’ll get that wound back at the end of the round. Being a skeleton he is immune to all states and he causes Fear, albeit at a low level.

To paint the bones, I took the same approach as Satou Hatchi in a previous post. That’s German Black Brown base, a wet brush of light brown, a light dry brush of bleached bone with a final highlight of Iraqi sand.

The armour was painted a base of dark rubber and given a nuln oil wash. I’ve then picked out all of the non recessed areas with dark rubber again before adding light grey into the dark rubber to begin highlighting up the raised parts. I’ve finished with a light dry brush of light grey. The blues started with a base of Prussian Blue with a nightshade wash. Then gradually mixing ice blue into the prussian blue to highlight up.

The metal axe was given a base of gunmetal with a couple of nuln oil washes. The edges were then picked out in gunmetal and then the very highest points given a touch of polished metal.

The purple smoke was the same as for Satou Hatchi. This was multiple glazes to try to tie everything together.

I picked up some new dry grass tufts at UKGE, so I’ve added these to the base. I think I’ll now have to go back through the rest of my collection and add these to the older models to tie everything together.

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