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Home › Forums › News, Rumours & General Discussion › [KS] Blackwind Project
Heads up: there is a new tabletop rpg system on Kickstarter, ending in 12 days. The highlights are complete creative freedom (generic system, instantly adapt any setting + play any and all character concepts) an unique plot creation kit, a dynamic statistics system and an overall story-driven take on roleplay.
Kickstarter Page: https://www.kickstarter.com/projects/1047148810/blackwind-project-a-new-plot-driven-tabletop-rpg?ref=8veoz3
Free Space Opera starter module: http://bit.ly/blackwind-free-module-arena
CHG Review: https://cannibalhalflinggaming.com/2018/06/22/the-independents-blackwind/
Dan Davenport rpgnet Q&A logs: https://gmshoe.wordpress.com/2018/06/22/qa-elisa-mignemi-blackwind-project/
Featured on TGN: http://www.tabletopgamingnews.com/blackwind-project-rpg-up-on-kickstarter/
Core Manual in Print: https://www.kickstarter.com/projects/1047148810/blackwind-project-a-new-plot-driven-tabletop-rpg/posts/2216794
Latest Stretch Goal update: https://www.kickstarter.com/projects/1047148810/blackwind-project-a-new-plot-driven-tabletop-rpg/posts/2223891


Only six days left before the end of the campaign! Here is the pitch for the second installment of “Space Blood”, unlocked with the next stretch goal:
Pitch: After escaping from the arenas of Siri Prime, you found work as mercenaries. The perfect option to vanish, disappear, hide from the wrath of the Emperor and lead something resembling a normal life. Or so you believed until your ship picked up a distress signal, coming from a certain, old acquaintance…
… on one of the most dangerous planets of the Sector.
Check out unlocked stretch goals and pirate/cyberpunk module pitches at:
https://www.kickstarter.com/projects/1047148810/blackwind-project-a-new-plot-driven-tabletop-rpg
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