I started the day taking on more new miniatures, knowing that I still have a tonne to finish. I’ve added a Mongoose, 3 light tanks from the 3D printer and another Strikeforce to the painting queue.

I already had the motion blur base for today’s Strikeforce done yesterday. Just to remind everyone, this is going to be based on my Crimson Strike, the cynic would say Hasbro simply recoloured the Skystriker and marked it up as Cobra… I still bought it.

As a reminder, check out my photo of the toy below. I painted this one up with some nice red paint then tried to paint the Cobra motif in silver. I stuck a load of weapons on and this time I wanted missiles firing. You may have seen me earlier on in the challenge painting the missiles and sticking on the missile trails. I always give my jets afterburning thrusts and to add further excitement I wanted one of those circular explosions so it looks like the plane is flying out of some close call. I managed to pull it off and I’m really happy with this one, the motion blur base kinda works, but there is so much going on with the aeroplane that you aren’t really looking.
Next a push on John… and a warning that anyone of a nervous dispostion should look away as I’m going full Mortal Kombat for this one. I made a small fireball to fit his hand so it looked a bit like he was doing a Hadouken! Then I based him on one of the street bases that I used for the ninjas. I added an extra sewer grate which if anyone looks closely at will notice is from Gotham, so clearly John is on his holidays.

I finally stuck what I’ve been calling Nick in an elevated position, with his head exen higher. I added a swoosh, just like I’d used on John to try and show some movement. I’m calling this “I’m going to knock your block off!”
And finally… I know it’s not painting, but I did a bit of soldering on Overlord Gorg, to get his LED light working.
I’m popping back to the shed for one last hour, I might be able to make some progress on Sydney.
Saturday was a bit like a football match it was a game of two halves. It started early as my son had an early kickoff, so I got up even earlier to get some paint time in. I took one of my Strikeforce with the aim to paint it in the interesting blue camo pattern I had found online and base it on the U.S.S. Flagg picture. You may have seen me make the base a few days ago. The painting went well, I am a lot happier painting aircraft as the detail and highlighting is a lot simpler. I got the pattern on, painted and stuck on some ordenance and then mounted it on the base. I’m pretty happy with it. I think the Strikeforce with ordenance on really looks way better and will take this approach with my other 2!
In the afternoon I started on the other Strikeforce base and I wanted to capture some feel of low down and the ground speeding past, so I experimented with painting a motion blur base. I basically just streaked lots of colours over the base. I’m reasonable happy with it.
I had printed some more bases, so made a start on some more bases for the rest of the ninjas.
Leviathon got a second coat on his gold.
I had to do a little skin correction on Sydney and John from last night’s dirty hands, so not much happened there.

And then the evening just felt frustrating as I moved onto Gorg. The idea for his base was to have a corn field so Gorg would be creating a crop circle. I had 3 soldiers fighting Gorg, one firing a rocket at him. Then I mad one tiny civilian with his hands up in the air running away. The other 3 civilians I put a blue halo over there heads and put them under a cone of light emenating from Gorg like the vintage UFOs. The halos were to represent Gorg taking control of them (I know he doesn’t have mind control but theatrical license was needed). This proved to be both hard and frustrating. I got the civilians with their halos on then I put some fibre optic around the cone, which was crazy hard to get to stick. When I eventually got it to work I put the cone in place and while fiddling I knocked a halo of one of the civilians, but now I coudn’t get back in to fix that. You can’t really see through the cone anyway, so that was probably all wated effort. So finally I stuck Gorg on top, and built in to the bottom of Gorg I have wired a tiny LED to give out light into the cone. I’m not sure it is powerful enough to give the effect I wanted, but I’ll take some test shots tomorrow. So I’m happy with Gorg as the concept, but maybe I was a little too ambitious.
The realisation that the amount of time I am taking on the bases has hit home! I got in 2 hours today, yet it felt like very little progress was made. The most progress probably came from Sydney, who is starting to get all Dallas Cowboy fan styling.

Then I messed about with a load of spare armaments that I had, so I am preparing some missiles being fired and a proper loadou that I’m going to attach to my 2 Strikeforce when I get them on the paint table. I’m going to do different livery for the aircraft as i already have one done in the Skystriker livery. I found a great blue camo scheme which you can see in the pictures and a picture of a Crimson Strike from my own collection. As you saw earlier in the week, The U.S.S. Flagg base is ready and I got my big explosion a few days ago, so that is being painted up also. Fingers crossed that these two bases work!
I’ve been using this Green Stuff World UV putty, which is really useful for sculpting. It’s more like the consistency of vaseline but great for basing and shine UV on it and it cures in a few seconds.
I messed around with the base for Gorg, getting some of his victims on there, I had some tiny 3D printed tyres in clear resin, so I painted them up and then suspended them over 3 of his victims… why, you’ll find out soon! I’m one rocket launcher short which I should be able to do tomorrow and then I’m just waiting on a door mat for my crop circle ( I know it’s difficult to keep up with where my mind is going).
John has had a bit more work on his clothes and boots.
Finally I got the first coat on my castle walls.
I think I have finally finished 6 of my ninjas. I have based 5 normal ninjas on city pavment style bases but with green ooze coming out of cracks in the pavement. Now I know people are probably going to side with the TMNT style ooze, but for me the inspiration is more Ghostbusters 2. I’m thinking there is a river of ooze under the city and it’s popping up turning people crazy… and who ya gonna call? Sorry I haven’t got any Ghostbusters… yet!

The Green Ninja has been mounted on a storm drain with green ooze trickling into it and two enormous tentacles coming out the grate. The Green Ninja is standing astride this.
Leviathon got some base gold and the hubs on his wheels painted.
Levaithon
Gorg has finally picked up the completed Camero in his tentacle.
Sydney’s police car base is progressing well. And sorry guys, but I’ve decided that Sydney is a Cowboys fan, so she has got silver shorts and she will be getting the star on her back.
I’ve added a couple of action swooshes to John’s uppercut. I’m having John’s powers in yellow. I’m trying to give each hero a distinctive energy colour as you would get in an arcade game.
And finally some castle walls that will be needed for operation David and Goliath, a really big base! 

The ninjas like any tough opponent are still hanging in there. I gave them a black wash to hopefully get them to a level of darkness that I am happy with and I added a little highlighting to their colour.I’ve done a bit more work on the bases and decided that the Green Ninja will stand on a storm drain with green tentacles coming out of it. Most of the ninjas are just getting broken street scene bases. I want to get these guys done now as I have an important group that I need to get moving onto.
Leviathon has had a little red added as well as all his wheels painted black. Still a lot to do on him though.
LeviathonJohn got his trousers painted, while his adversary Nick pretty much is almost finished.
Sydney got a little highlighting and shading on her skin and her t-shirt got some colour, the same colour as the police car windscreen.
Nothing much done on Gorg today, but the Camero got some detail added to it. What a shame he is going to smash it! Prep has begun on his base. There is a clue in one of the pictures, but I’m not giving too much away until I have had chance to test it out.
And as always, rather than finishing off what I started, I finally got the explosion I wanted from my 3D prints, so that got a quick prime, ready for the weekend task (I hope).
Mondays are a slow day, the same goes for painting. I managed an hour once the kids had gone to bed.
Gorg got a little highlighting on his brain and then a covered his tentacles using Contrast Striking Scorpion green – it’s just one of those colours that I really love!
Overlord Gorg
Nick got his jacket and boots darkened and his metal knee pads and belt done.
I started on John, who is going to be knocking Nick’s head off, so I wanted some progress there.
I think I have finished my Red’s Rescue, I finished off the rooftop with some astrogranite and part of what is supposed to be an H for helicopter landing pad. The idea is that Red and her troops are stuck on the rooftop and have released a flare in hope of rescue. I’ll put the usual photos and vid up tomorrow seperately on facebook and Youtube.
Red's Rescue
The ninjas all needed their belt colours lighter, so I went over these again to get better coverage. I then started and got through only 4 of them adding darker shading. The Green Ninja is looking a little greener now.
Ninjas day 5
Leviathon got a very fast drybrush to lighten his edges.
LeviathonAnd during my lunch I collected so prints off the resin printer. I’m still trying to get to grips with it. I have realised now I was definitely over exposing my prints, so I have dialed that back and getting slightly better prints, now I’m just dialling in the fineness of detail. The 2 light tanks picture shows the one on the top was over exposed, the one on the right was less exposed but printed faster. I also printed off a couple of the exclusive Beat Em Up thugs, so might try and get them painted this month too. And some missile trails that I’ll be needing for various bases.
Straight back from the shed, with a frenzied slapping of the first turquoise coat on Leviathon.
Nick, got a little extra colour on his hair and trousers today.
Headless NickI got some flesh paint to start Sydney off and below her is the top and windshield of a police car, that she is going to be standing on.
Sydney and her police car roof baseNext up, he was hot off the 3D printer this morning. It’s one of those obscure miniatures that I found while trawling Traders Galaxy – The Adventurer. This guy has to make it into Beat Em Up! I’ve slapped the first coat on him. I apologise if the figure isn’t great but Resin printing is new to me and still struggling to get things to print, let alone deal with the software putting supports in the most annoying places like right on his face.
On to Gorg, well not much has happened to him as I needed to get the human victim painted first so I could then make a tentacle out of Green Stuff and stick it to his tentacle. While painting the victim I chose blue for his trousers, but when I looked, suddenly it was obvious who the victim was.. so yellow boots, a yellow hard hat and beige shirt and the victim became Spike Witwicky! I’ve attached the tentacle and started painting a few more converted Democracy civilians and finally I had one last thing to do.
The last photo shows that I painted up a 10mm Carl Weathers in his Dillon gear from Predator in tribute of his great performances. R.I.P. He will naturally be standing against Gorg in the final miniature.
Carl weathers as Dillon - 10mm