Nuka world park build
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About the Project
My third fallout related project. This one zooms in on the Nukaworld theme park for use with both fallout wasteland warfare and factions.
Related Game: Fallout Factions: Nuka World
Related Company: Modiphius Entertainment
Related Genre: Post-Apocalyptic
Related Contest: TerrainFest 2025
This Project is Active
World of refreshment complete
The complete world of refreshment area of Nukaworld. I created some exhibit spaces with just hard board with a few posters stuck on. Adverts for the different types of cola. I had a ruined boat from igongate scenery which I stuck the cappy mascot to the front. The behind the scenes sections are the storage areas and mixing plant.River of quantum
Adding nuka lurk nests
Recreating the space
The world of refreshment is mainly interior so I wanted to recreate the river of nuka quantum and the wall space with widows looking on to the battling plantStarting the world of refreshment
The world of refreshment bottling plant is the part of nukaworld that resembles the wonka factory. A ride on a boat down a river of glowing nuka cola quantum with exhibits showcasing ghe different colas and the history of the company. There are also areas where they make the drinks. I felt this would be the most difficult area of the park to replicate. I started by throwingeverythingon a table that i thought already matched the setting.Search tokens
Playing some games
Had a couple of days playing fallout Factions. First scenario sees the operators vs the pack in a skirmish in the wasteland outside the park
My operators won the first game after getting close with plasma guns and shotguns. The storm rule allows a shotgun to do more damage at close range.
The pack did do damage with a flame thrower that can target a spit and damage everyone with in a radius of the hit zone
A marksman adds 3 dice to their role if they aim which improves their chances especially if you aim at Wounded models
Continuing the campaign we rolled up another scenario in the wasteland. Seeking revenge the pack ambush my operators but I was lucky with my roles so all my gang were on the table and got to shoot before the pack could move. To win I realised I had to survive so I stayed as far away from the pack as possible. This worked and the pack lost men sprinting across the table
The third game finally got us into the park with a rumble in the safari adventure zone. Some of my crew fled the table after a ploy was played by the pack. The roar of a gatorclaw scared them away. Despite this we ended up having a draw.. Safari Adventure complete
Completing safari adventure was easier than I thought using pieces from my collection i already had that I felt fit. The real work was creating the primate house.






































