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Plastic is the future!

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  • #1969680

    Yes, I have been working on them since the MSDOS days and there has always been a certain amount of automating jobs away but its now getting directly into replacing them entirely and using humans for the jobs computers used to do. AI does job, human is the equivalent of a spell checker or finger checker if its images.

    Mind you some things are better . Warhammer 40k rules are much better than 1st edition and that Kill Team is great and not too pricy. To keep on topic

    #1969714
    Wolfie65
    1281xp

    Current 40K is better than Rogue Trader ? Not a chance.

    AI is just plain dangerous. There is already so much fakery online without it and AI will make that 10,000 times worse.

    #1969868
    grantinvanman
    10179xp

    AI is indeed a waste of energy, time, and the environment. It IS dangerous.

    Rogue Trader is a classic, but it’s nothing compared to modern 40K. Horus Heresy is closer, maybe, but 1987 vs today? No comparison.

    #1969899
    Wolfie65
    1281xp

    No comparison is right. In Rogue Trader, you could actually design your own robot/android…..

    #1970041
    amachan
    25791xp
    Cult of Games Member

    Pewter will always be the best for miniatures. Plastics are nice and cheap for mass armies, resin a solution for larger models and miniatures, but pewter will always be the core for beautiful characterful models.

    #1970067
    grantinvanman
    10179xp

    @amachan plastic is also great for conversions. Dremel a pewter mini is a thrilling experience, and it can also get hot enough to burn. Ask me how I know…

    #1970068
    amachan
    25791xp
    Cult of Games Member

    That is all part of the thrill of metal miniatures….

    #1970070
    Wolfie65
    1281xp

    Which is why you use a pin vise – no excess heat generated, no power needed, quiet, simple, no muss, no fuss. And much cheaper than a power tool.

    #1970076
    grantinvanman
    10179xp

    something

    #1970077
    grantinvanman
    10179xp

    Plastic is indeed the future, as it’s the present …

    #1970083
    Wolfie65
    1281xp

    @grantinvanman – A few of my Minifigs are indeed 50 years old, but most of them are freshly cast, got a $ 1300 package just about a month ago or so. And cutting them is not a problem – not that you would want to – with those little, fine-toothed saw blades they make for X-Acto knives, available at any hobby store  – assuming you have any of those left in your area….Lead is easy to cut and even the newer ones, made of white metal/pewter are a breeze. It helps that they are small – 25mm – and realistically proportioned, so you don’t have to saw through axe handles the size of tree trunks.

    More advantages of hand tools are that they are easy to control at all times and all angles, make no weird noises that might freak out pets sensitive to such sounds and work on metal, plastic, resin and even 3Ds, in case you would need to pin one of those. A Dremel would just shred them, might as well throw them into a wood chipper.

    #1970089
    grantinvanman
    10179xp

    Sure thing man. 👍

    #1970101

    I agree on the point @amachan made about materials. Its how I try to do my force composition. I find a downside with mounted units.

    Wargames Atlantic does good work with their plastic sets of horses and spiders for mounts. I see GW breaks from merely having horses with wolf, boar, squigs and spider riding mobs. Mantic has their brock riders as well.

    Are there any other unique sculpt mounted units other than those in plastic?

    #1970102
    amachan
    25791xp
    Cult of Games Member

    I have lots of metal cavalry models for historical stuff, otherwise look at small manufacturers. They often still do metal or resin cast mounted figures. Sadly the majority of the small companies are moving over to 3D printed resin, which is horrible and ruining the hobby if you ask me.

    #1970107
    Wolfie65
    1281xp

    @horatiOnoseblOwer – You want unique metal cavalry ? Doesn’t get any more unique that the Aureola Rococo HighElves.

    They are based on some Rodney Matthews paintings, especially The People of the Pines  and Twelve Towers at Dawn, in turn inspired by Michael Moorcock stories.

    ARH 1AREC4

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