Napoleon of the West
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About the Project
Building the forces and terrain needed to recreate the Alamo campaign using Warhammer historicals legends of the old west.
Related Genre: Historical
This Project is Completed
Scenario Three:capture the town
This scenario is based on the fight for San Patricio which was held by a small texan force which was taken completely by surprise during the night. They have more of a chance in this game. Checks need to be made to spot the enemy before charging and shooting dye to darkness and the texans have reinforcements which in reality never turned up and were ambushed later.
General Urrea was ghe real napoleon of the west. While his superior Santa Anna was attacking the Alamo Urrea was leading a second force down south known as the Goliad campaign. He had success followed by success but his victories were thrown away when Santa Anna was captured at San Jacinto. A competent commander compared to his superior
Visibility in the night prevents much of a firefight so the Mexicans advance hoping to dislodge the texans from the town at bayonet point. Artillery firing from the woods falls short. The noise must have altered ghe reinforcements as they turn on the second turn. The Mexican cavalry swings round to intercept
The cavalry clash back and forth while the infantry continues to get list in the dark and the shots fired fail to do damage. Colonel Johnson holds the mexians at bay in the churchScenario four: surrounded
Colonel Fannens small force was caught in the open by General Urreas superior force. The Texans dug in and firmed Square placing artillery on the corners. Urreas cazadore rifleman targeted the draft animals to prevent any escape before aiming for artillery crews. The following morning Fannin surrounded. Santa Anna later ordered their execution and Iver 300 men were shot dead including Fannin. This didn't help the Mexican cause
The texans just have to take out half their attackers to win but not all the Mexicans start on the table. As the first wave marches forward to the sound of the drums artillery starts to drop around them
On the second turn Mexican grenadiers appear behind the texans as reinforcements start a flanking manoeuvre
The texans try and concentrate fire on a single regiment to break them and copying history file man take out artillery crews before I fantry storm the texans position.The final scenario. The battle of San jacinto
Despite urreas success in the south his boss Santa Anna was about to throw it all away facing an over eger Texan army. After the way santa Anna had treated prisoners of war itcwas time to "remember the Alamo" Houstons forces wiped out the Mexicans and captured Santa Anna which allowed them to negotiate independence. Texas became an independent state which allowed them to make their own laws such as bringing back the slave trade. It also led to war with the US a few years later and Mexico loosing more territory
The two armies square up for a straight slogging match. The first to knock out half of the enemy force will win.
The Texans race forward but the Mexicans also advance on mass sending artillery shells across the field. Texan irregurs snipe at the lancers forcing the cavalry back as both sides concentrate fire on individual units.
After a vicious fire fight the remaining Mexican cavalry cuts into the texans who pull back the cavalry are shot up by three different units. Mexican cavalry falls short more than once and as the two armies get close the hit their own men.
The Mexicans realise they can do more damage to the texans in melee with even the cazadore rifleman giving up sniping to getting in close.
What started with a solid Texan advance ended in the opposite result to history. The battle was close with casualties down the line but the solid mass of Mexican infantry steam rolled up the line. A final victory and a final post for this project. I might be using these minis for blood and steel in future for smaller games


































