Of Epic Proportions (spring clean challenge 26)
Recommendations: 77
About the Project
A spring clean challenge when I delve back in to 6mm 40k
Related Game: Warhammer 40,000
Related Company: Games Workshop
Related Genre: Science Fiction
Related Contest: Spring Clean Hobby Challenge 2026
This Project is Active
Send in the next wave
So whilst I’m finishing off the Devestators (just the rhino’s now), I thought it was time to assess the second army.
My issue with the guard is the same as the marines that there’s way too much to do mentally assess as a whole. There’s too many random bits, some bits like thud guns and jump packs don’t have rules that fit anymore. So rather than sort through ever, I’m going to start with the bits that are recognisable. Which are the infantry, the Leman Russ’s, Basilisks and the rough riders. Once I have the core down, I can look at the ratlins, the sentials and the super heavies.
I’m going to start with the tank company.
Littlest Conversion
As a way of breaking up some of the Silhouettes of the marines and there tanks I’m going to try and do little conversions on them. Starting with this very simple marine looking out of a rhino.
The scale doesn’t look quite right, but then the scale never looked quite right with rhinos anyway. I’ll paint it up with the Devestators and see how they look.
Jumping packing with joy
I really enjoyed doing these and I’m really happy with how they turned out.
The next is are the Devestators.
A complete aside
Whilst I’m working on the asualt marines, I thought I’d introduce what else is happening on my painting tray.
I can’t just concentrate on one thing so I tend to have multiple distractions on the go. A week or so my mother in law found this in the village co-op, and thought I would like it.
Now I don’t really play Age of Sigmar (nothing against it, more oppounity) but the stormcast looked fantastic, so in honour of the maxim “every model is a necromunda model” I decided to 40k it.
First thing was to build it. Luckily with the modern GW push fit models this was easy. Once it was complete I could remove the silly sword, and replace it with an open hand. Next I need to add a holster or a bolster, but that requires finding marine bits.
If I remember I’ll keep posting about this aside.
Mold Lines
I was today years old, that I discovered that they have mold lines.
Now I know it’s there I’m going to have to clean them
One down
Its taken far too long, but I’ve got one detachment done.
hope to improve with practice, but I’m happy with the results. The rhino’s need to look cleaner, especially at this distance. Also I need to buy a brighter white for the symbols on the top and sides
What I need to remember though is that these are not only playing pieces aren’t supposed to be seen that close.
Side pledge
I’ve realised that due to the size and scale I could paint an entire space marine company, so
4. Paint the whole 3rd Company of the Blood Angels.
But what u really need to do is put paint to brush and get on with this
Historical Accuracy
I have a weird take on accuracy in war gaming. Historical, do what you want. American soldiers in WW2 wearing cowboy hats sure. If its a fictional world though, it has to be 100% accurate, down to the colours of the knee pads.
So its time to re-familerise myself with all the space marine iconography.
I used to play blood angel 3rd company so I see no reason not to play them now. Now I won’t be ableto paint them with the right knee pads but I can try to get them looking right.
What I will need to do and really practice is free handing the symbols on top of the rhinos. Both the tactical and devestator squads have different icons on the hatches, so it only seems right to do these as well.













