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WARHAMMER QUEST: RE-CREATING MIDDLE-HAMMER'S FINEST DUNGEON CRAWLER

WARHAMMER QUEST: RE-CREATING MIDDLE-HAMMER'S FINEST DUNGEON CRAWLER

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DESIGNING THE BOARD SECTIONS - OBJECTIVE ROOMS

Tutoring 1
Skill 2
Idea 2
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The Objective Rooms presented a bit of a challenge. Not only did the Fire Chasm have a huge chasm in it, there was also a bridge and a golden dragon figurine on a plinth. I had to be mindful of designing the board at the right level to create a chasm, and had to design the bridge separately so it could be printed in one piece and without supports. It's also beyond the scope of Vectorworks to make a dragon! This meant looking around for a suitable proxy miniature at a later date. The other issue was the size - my print bed is only 200mm square, so I had to decide where to cut my Objective Rooms so that I could print them in sectionsThe Objective Rooms presented a bit of a challenge. Not only did the Fire Chasm have a huge chasm in it, there was also a bridge and a golden dragon figurine on a plinth. I had to be mindful of designing the board at the right level to create a chasm, and had to design the bridge separately so it could be printed in one piece and without supports. It's also beyond the scope of Vectorworks to make a dragon! This meant looking around for a suitable proxy miniature at a later date. The other issue was the size - my print bed is only 200mm square, so I had to decide where to cut my Objective Rooms so that I could print them in sections
The Fountain of Light was a bit more straightforward, however the fountain presented a challenge as there is quite a bit of sculpted detail that I've had to ignoreThe Fountain of Light was a bit more straightforward, however the fountain presented a challenge as there is quite a bit of sculpted detail that I've had to ignore
The Idol Chamber has stepped levels. I obviously couldn't replicate the steps on the boards as I needed a flat square for my minis to stand onThe Idol Chamber has stepped levels. I obviously couldn't replicate the steps on the boards as I needed a flat square for my minis to stand on
The Tomb Chamber has a figure on top of the Tomb, which I tried to replicate by drawing round and then extruding parts at different levels. it was quite tricky and took a lot of time, but the end result gave me a slightly raised character that I could pick out when paintingThe Tomb Chamber has a figure on top of the Tomb, which I tried to replicate by drawing round and then extruding parts at different levels. it was quite tricky and took a lot of time, but the end result gave me a slightly raised character that I could pick out when painting
The Fighting Pit was the most difficult room. I had to make the pit have depth without making the whole tile chunky and too tall. I also had to create the spikes around the pit separately and glue them in place later The Fighting Pit was the most difficult room. I had to make the pit have depth without making the whole tile chunky and too tall. I also had to create the spikes around the pit separately and glue them in place later

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