- This topic has 1 reply, 2 voices, and was last updated 7 years, 11 months ago by
davehawes.
You must be logged in to reply to this topic.
Home › Forums › Technical Support › Feedback on Categories and Taxonomisation
Tagged: categories, taxonomies
If you have suggestions on new categories or ways we structure the data of Games, Ranges, Companies, Places & Professionals etc, this is the thread to discuss it in.
I think it was Chandler that wrote about how genre is both a super useful tool for grouping things and nearly impossible to define in a way everyone can agree on.
Hierarchical structure I think is more or less dead at any degree of complexity, you see this across so many different systems that are trying to make browsing and searching big collections of data intuitive, trying to move away from creating “folder” like structures.
I remember listening to a talk on component-based systems at a GDC back in the early 2000’s and back then it blew my mind. Such a good way to solve the multiple-inheritance problem in software development, where OOP (very good in so many ways) had problems when it came to sharing properties, you either had massively growing base classes or the multiple inheritance look-up problem. Now more modern languages use interface fulfilment, traits, mix-ins and many different techniques to resolve this issue. However I still really favour the component-based approach, which was mooted way back when (and used to great effect in many game engines, like Unity for example). Taking that same principle and applying it here I think is how I would go personally.
That is to say, rather than try to categorise items, allow items to have other common component associated with them to help search and categorise them. At the most basic level, this can just be tagging, a little more sophisticated is allowing tags to have sub-tags which can be flagged on and off (e.g. Tag Historical, sub tags might include “WWI”, “American Civil War”) etc… You can go a lot more complex than that, but already that gives a lot of power for filtering and searching.
You could say, why allow sub-tags at all? Why not just have everything as a flat list of tags. Well one thing is helping auto-fill on tags, if I pick Historical, it makes sense to suggest sub-tags associated with Historical, as opposed to anything else. Though a lot of modern systems would probably go with suggesting along the “people who tag X, also tend to tag Y”.
Just my thoughts though. Whilst my technical background of recent years has involved some big-scale data and processing, my main technical focus is still on getting really pretty 3D graphics around the world, my colleagues in the data-engineering team might roll their eyes at my game-engine one-track-mind 🙂
I’m also sure the team have been considering all sorts of problems around DB indices, scaling, redundancy and so on, and probably already thrashed out and threw away tons of better ideas than anything I am suggesting here to arrive at what worked best!
You must be logged in to reply to this topic.
Supported by (Turn Off)
2
Grab Armies Of The Commonwealth Rules & Gurkhas Soon For Bolt Action!
0
Satyr Celebrate Oldhammer With Dwarves, Giants & Chaos Knights
4
Slave 2 Gaming Release A 28mm Alien Invasion On The Tabletop
0
Fracture; The Next Chapter Coming To Mantic Games’ Kings Of War
0
Algeroth Killers & Mishima Samurai On The Way For Warzone Eternal
0
Unleash Winter’s Bite & Brutish Wild Warriors On Conquest
7
Games Workshop Kick Off Grot Week For Warhammer 40,000
0
Grab The Final Edition Of Sci-Fi Skirmish Game, Planet 28
5
Humiliate Your Foes With New WW2 Bad Squiddo Miniatures
3
New Dragon Lancers For Celtos Ride Forth From Brigade Models
0
The Alliance Heave Into View With New Dystopian Wars Starter Set
2
Crooked Dice Let Four New Djinn Miniatures Out Of The Bottle
4
New Star Wars: Legion Mandalorians Now Up For Pre-Order
2
Fight The Iron Valley Campaign In Midgard Heroic Battles
2
10mm Union Assault Regiment Brings Air Support To Armoured Clash
7
Warlord Switching To Plastic Weapon Teams For Bolt Action
1
Download And Print Warlord’s Konflikt ’47 Sturmriese For FREE
1
Knuckleduster’s Hollywood Cavalry Ride Into Gunfighter’s Ball
4
Footsore Miniatures & Games’ Return To Cry Havoc Now On Kickstarter
1
Get Your Hands On The German A7V Heavy Tank For WWI Game, 1918
2
Buff This 2141! Badass New Brutal Sci-Fi Skirmish Game To Dive Into
12
New Jump Pack Chaplain Leaps Into Battle For Warhammer 40,000
2
The Bulldogs in Death Fields Arena: Unyielding, Unbreakable, Unmissable
7
Mythos Motors: 28mm Vehicles for Pulp, Gangsters & Cthulhu Wargaming
4
AntiMatter Games Showcase New Uncharted Realms RPG & Minis!
1
Perry Miniatures’ Napoleonic Ottomans Get Added To Their Range
4
Bring The American War Of Independence To On Bloody Ground
15
Begin Work On Your 11th Edition Terrain With Battle Kiwi
2
Start A 6mm Fantasy Elf Army With Microworld Games’ New Releases
5
Games Workshop Previews New Warhammer 40,000 Ork Weirdboy
Painting in Tabletop Gaming
Fantasy Tabletop Game Discussions
News, Rumours & General Discussion
Painting in Tabletop Gaming
News, Rumours & General Discussion
News, Rumours & General Discussion
News, Rumours & General Discussion
Science Fiction Tabletop Game Discussions
Painting in Tabletop Gaming
News, Rumours & General Discussion
News, Rumours & General Discussion
Technical Support
Technical Support
Science Fiction Tabletop Game Discussions
News, Rumours & General Discussion
News, Rumours & General Discussion
Painting in Tabletop Gaming
News, Rumours & General Discussion
News, Rumours & General Discussion
News, Rumours & General Discussion
Copyright © 2026 Beasts of War Ltd.
All trademarks and images are copyright of their respective owners.