Google Analytics is a powerful tool that tracks and analyzes website traffic for informed marketing decisions.
Service URL: policies.google.com (opens in a new window)
_gat
Used to monitor number of Google Analytics server requests when using Google Tag Manager
1 minute
_gid
ID used to identify users for 24 hours after last activity
24 hours
_ga_
ID used to identify users
2 years
_gali
Used by Google Analytics to determine which links on a page are being clicked
30 seconds
_ga
ID used to identify users
2 years
__utmx
Used to determine whether a user is included in an A / B or Multivariate test.
18 months
__utmv
Contains custom information set by the web developer via the _setCustomVar method in Google Analytics. This cookie is updated every time new data is sent to the Google Analytics server.
2 years after last activity
__utmz
Contains information about the traffic source or campaign that directed user to the website. The cookie is set when the GA.js javascript is loaded and updated when data is sent to the Google Anaytics server
6 months after last activity
__utmc
Used only with old Urchin versions of Google Analytics and not with GA.js. Was used to distinguish between new sessions and visits at the end of a session.
End of session (browser)
__utmb
Used to distinguish new sessions and visits. This cookie is set when the GA.js javascript library is loaded and there is no existing __utmb cookie. The cookie is updated every time data is sent to the Google Analytics server.
30 minutes after last activity
__utmt
Used to monitor number of Google Analytics server requests
10 minutes
__utma
ID used to identify users and sessions
2 years after last activity
_gac_
Contains information related to marketing campaigns of the user. These are shared with Google AdWords / Google Ads when the Google Ads and Google Analytics accounts are linked together.
90 days
Going 2nd is very effecive when you have a assault army vs assault army that do not have fleet or jump packs as you deploy 14″ from the centre, not 12″ as you are 26″ away:
1st turn 1st player -20″ away 2nd player-14″ away
2nd turn 1st player-8″ away 2nd player – Reaches unit to assault.
Your right, you should allways go 2nd in objective based games
Well, if you have a shooty army this does contradict the fact that shooting first does (should) reduce your opponents ability to shoot back at you in his turn (as you would take out some threats). There is a saying out there that “who ever shoots first, wins” – ofcourse like everything else revolving around 40k this should be taken with a pinch of salt and used more vigorously with killpoints than objectives. But still, this way of combat contradicts that “you should always go 2nd”… although I, myself do prefer that often 🙂