McCullough Explains What’s Changed In Oathmark 2nd Edition
June 24, 2026 by brennon
Joseph A. McCullough has been talking more with Osprey Games about what changes are afoot with the Second Edition of Oathmark, the Fantasy wargame and kingdom building and legend making!
Oathmark: Second Edition // Osprey Games
One of the big things straight out of the gate was that the game isn't fundamentally changing. It will still work play and feel very much like the first edition of the game, with the core mechanics more or less just being tightened up. The core mechanics and activation and the way that combat plays out are the same. Some of the noticeable changes are that the Undead are now a part of the core rules alongside additional mechanics for chariots and the creation of Legendary Heroes. A nice way for you to make your mixed armies.
A more noticeable change is that the way that Kingdoms work in the game has been pushed to the forefront. It's no longer a Fantasy wargame with kingdom building. It's a kingdom-building game with the addition of battles. They work in a similar way but it has been made more approachable for newcomers, starting with only needing to master two or three regions. This means much less to juggle and means you can start off with smaller battles.
Oathmark Second Edition Art // Osprey Games
Kingdoms can still grow over time and there is a new sixth region being added to the game. This borderland comes with lots of opportunities but also dangers associated with it as well. For example, a dragon is now only available to a kingdom commanding the borderlands and whilst powerful, it will not be quite as ready to just do what you say. Dragons are fickle!
On that note, monsters have also had a rework, so they're not as powerful, magic will play a bigger role in the game and there will be more scenarios included in the core rules for the game. Additionally, some of the core races like the Elves, Humans, Orcs and Dwarves come with new special rules like Eldest, Hasty, Wild Charge and Children of Stone respectively. A great way to add a little more character to the units you bring to the tabletop.
More is going to be talked about by Osprey Games ahead of the release at the end of August. So, watch this space for more news!
Drop your thoughts below...
"One of the big things straight out of the gate was that the game isn't fundamentally changing..."




Needs more skellibobs!
Dang, they’ve really got it in for those Elves on that cover.
Never played the game, but Oathmark’s minis are *excellent.*