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Operation: Spidicules

Operation: Spidicules

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Project Blog by baronvonuppercase

Recommendations: 140

About the Project

This is the project that broke me. I started it 4 years ago, then stopped painting entirely right in the middle of cleaning Spidicules' legs. Now the Gambler's Chest is fulfilling and I'm back in.

This Project is Active

The Scope of the Project

Tutoring 5
Skill 4
Idea 5
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I took a 4-year break from painting. Unfortunately, Spidicules was on the table when I shut down and decided I couldn’t paint for a while.

This mini has been in a box, half-clipped and half-cleaned, with a bare minimum base prepared… for 4 years. Then the news that the Gambler’s Chest was fulfilling kind of kicked me into gear and I pulled it out again.

Let’s see if we can make all the ideas I had about Spidicules a reality.

 

 

Above, I’ve included a picture taken directly from the Kingdom Death build website. This mini is spectacular, standing astride a huge portion of the game board, looming over the survivor figures. All in all, I am really excited to bring this to my KDM group.

Unfortunately, I’ve read about the problems other gamers have experienced when trying to run Spidicules showdowns.

  • Its legs can knock into survivor minis and tiles when the model moves around.
  • The legs can also make it difficult to reach the blind spot directly underneath the model’s body
  • The dangles under its main body also interefere with getting survivor minis into the blind spot
  • Its huge front hands sit on top of game board spaces that a survivor might need to stand on
  • It is large and difficult to store

So this project aims to complete the Spidicules miniature while addressing 2 issues with the miniature as it is intended to be built:

  • playability
  • storage

Additionally… I want to magnetise the legs. I think this will help with storage, but it would also be really cool for other reasons that I won’t spoil in this project blog.

So let’s see how much of this I can get to work.

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