Google Analytics is a powerful tool that tracks and analyzes website traffic for informed marketing decisions.
Service URL: policies.google.com (opens in a new window)
_gat
Used to monitor number of Google Analytics server requests when using Google Tag Manager
1 minute
_gid
ID used to identify users for 24 hours after last activity
24 hours
_ga_
ID used to identify users
2 years
_gali
Used by Google Analytics to determine which links on a page are being clicked
30 seconds
_ga
ID used to identify users
2 years
__utmx
Used to determine whether a user is included in an A / B or Multivariate test.
18 months
__utmv
Contains custom information set by the web developer via the _setCustomVar method in Google Analytics. This cookie is updated every time new data is sent to the Google Analytics server.
2 years after last activity
__utmz
Contains information about the traffic source or campaign that directed user to the website. The cookie is set when the GA.js javascript is loaded and updated when data is sent to the Google Anaytics server
6 months after last activity
__utmc
Used only with old Urchin versions of Google Analytics and not with GA.js. Was used to distinguish between new sessions and visits at the end of a session.
End of session (browser)
__utmb
Used to distinguish new sessions and visits. This cookie is set when the GA.js javascript library is loaded and there is no existing __utmb cookie. The cookie is updated every time data is sent to the Google Analytics server.
30 minutes after last activity
__utmt
Used to monitor number of Google Analytics server requests
10 minutes
__utma
ID used to identify users and sessions
2 years after last activity
_gac_
Contains information related to marketing campaigns of the user. These are shared with Google AdWords / Google Ads when the Google Ads and Google Analytics accounts are linked together.
90 days
I like the look of this. A few components remind me of Wings of Warglory, and in a good way. I really like hidden orders. The minis look superb too – a nice change from parkour, leaping off rocks, etc.
I have spec ops next, the rules are very interesting also. You can push on an activate fire teams multiple times but you gain additional stress, more of that when I get a chance mind you.
Elements of the fatigue mechanic in Saga (for example). I like the sound of it, appeals to the simulation and gamey side of things.
push too far and you could lose it all…or win the lot. I do enjoy gambits
This looks like a good game
I’m hoping to do a play through soon ish
I have the kickstarter set, but also the SAS guys.
sas and spetsnaz are coming as separate unboxings later
Nice, so are delta force or the navy seals the top of US military troops.?
since i like modern rules, definately a get. I also tinker with the rules and see some good elements that can be used to enhance any game, but will have a look at the full set to see how it plays out.