A Veteran Wargamer’s Kings of War Journey Part 1: Where Have I Been All Your Life?
July 2, 2026 by avernos
It all started when I looked in my Salute goodie bag...
Alongside some leaflets, basing magnets and dice was a bag of sprues. Oddly, after 40+ years in the hobby, I didn’t recognise them...

Free Sample Sprue Of Abyssal Dwarves From Salute
...a closer inspection found I was now the proud owner of Mantic Games Abyssal Dwarf Infantry. News flash - Mantic miniatures are quality!
First Impressions
I’m sure I can’t be the only one who hasn’t given Kings of War much time. The issue was not so much the game; I love fantasy mass battles. Instead, it was a ‘sticky opinion’. Psychologically, once we make an initial judgement about something, it is very hard to change our minds. Our brains prefer consistency over change. I distinctly remember my first sight of the Elves released as Mantic’s first plastic fantasy miniatures in 2009, and let’s say they divided opinion. “Not for me” went into my brain and has been a firm barrier to anything Kings of War since then.
I watch the Weekender every week, so must have seen hundreds of previews of the latest Kings of War miniatures or rules updates. All of those got immediately ignored as they “weren’t for me”. Then miniatures sat in my hands, and I finally looked at them properly. Well designed, well moulded, minimal flash, no silly gribbly bits, skulls or spikes everywhere. Just what you want for building and painting a large army; they absolutely are for me after all.
So I like Kings of War Now, But Where To Start?
I went to OnTableTop and found the review of the 4th Edition rulebook.
4th Edition Kings Of War Rulebook Review
That looked very encouraging. I ordered one from Wayland, and it arrived in double quick time. What a fantastic quality product. I was blown away. It's hardback and full colour. Rulebooks need to have good balance for me. That means clear rules with good diagrams to explain things, tick. I like some pre-set scenarios and some lore to explain the settings, tick. Mostly, as a wargamer, I want to know about the factions and get some lovely army lists, mega tick.
Abyssal Dwarves VS The Northern Alliance
There are sixteen lists in the main rules and the remaining four, including the brand new one, are in the first expansion book. The setting, Pannithor, is high fantasy and all of the stalwarts are here: Men, Elves, Dwarves, Orcs and Goblins abound alongside elementals, dragons and all forms of mythical creatures.
Who To Choose?
Now time to do some more research and choose a faction, or more probably, factions.
The first place to go is the Mantic Games website. Sign up for a free account (you get 5,000 Mantic points, which are worth £2.50 for orders from the site). All the basics are here: where you find a line-up of 19 of the 20 factions with links to the range Mantic offer. Important to note that Mantic don’t offer a complete range for every faction. You will find options in army lists for units and characters that there are no official miniatures for. They are transitioning production away from metal to plastic/resin but now also offer STL files in an offshoot of the main site called The Mantic Vault. Some characters have never had an official miniature. There is a whole faction with no official miniatures, ‘The Kingdoms of Men’, where you are encouraged to use whatever you may already have, be they historical or fantasy, if they fit the army list.
The World Of Pannithor // Kings Of War
That might be hard for those used to GW’s approach to understand. Mantic puts as much emphasis on their game as their miniatures range. Sure, you are encouraged to use Mantic miniatures, but you can enjoy the game any way you want to. You can also download a free starter set of rules and a 300-page lore book for the world of Pannithor
Finally, a special mention for the Army List Builder: The Mantic Companion. This is an online tool that lets you work out your army lists for all of the factions. For free, you can make lists for any of the factions, and you can save two. That’s amazing! So, for free, you can get a working copy of the rules and enough fluff to get fully immersed in the setting and put together two proper army lists.
Games Within Games
Aren’t there different versions of the game? Yes, and this picture is being simplified as the game transitions from the 3rd to the 4th Edition. There were several different Kings of War variants: Vanguard, a micro skirmish with individually based miniatures; Ambush, a starter unit combat game and also a slightly bigger starter unit game called Champions. Champions is still current, but the others have gone, although the old Ambush packs can be a good source for cheap starter forces. [Editor's Note: Ambush is planned to return, but some boxes were illegal with the new list building]
Axel Tricklebrook Company Box Review
There is a 2-player starter box with the new hotness, Xirkaali versus The Trident Realms.
Claws In The Sand // Mantic Games
There were several starter sets for 3rd Edition with different factions, and these can be a good place to start if you prefer those factions.
Learning Kings of War's Language
As I started widening my research, I had to get my head around a bit of new language. Not unusual; most communities have their own lingo. Firstly, players tend to abbreviate the names of factions and characters. So Scudku-Z’luk, the big bad for the Ratkin, is usually just “Scud”. [Editor's note: Not just abbreviations but nicknames like NomNom for the Ogre warlock Nomagarok]
Kings of War has a lot of competitive players, and they tend to be the most active online. The game “meta” is mentioned frequently. For the uninitiated, this refers to the "game beyond the game" (apparently it’s an acronym: Most Effective Tactic Available). It’s the way the game is played and the factions and army types that are commonly used. This is locally/regionally dependent, so in the UK the meta is different to the US.
Helpful Resources?
A helpful place to quickly look up anything is the fan-made Kings of War wiki.
YouTube
There are some great channels dedicated to Kings of War. I was looking initially at ‘how to play’ and army guides. The most useful were: “Death By Dragons”. Steve is the organiser of the Clash of Kings tournament in Nottingham. He has great starter guides to the factions and this video to help learn the rules in 20 minutes
From the US perspective, the focus seems to be very much on competitive play, and an example is the general comparison of factions from “Nerve Check”, which features Adam Ballard, the ‘World Champion’ who has his own channel called “Master Sight” where he does something similar.
Podcasts
There are some good ones, but the longer format and frequency of output often means they go into a lot of depth and aren’t really that useful or accessible to the beginner. [editor's note: although if you ask nicely Gerry will give you a list of his favourites.]
There is the beginner-friendly: “Kings of War in the UK”, and you will notice a group called “Kings of War Fanatics” which is busy but probably not for the beginner.
Forum
Without an official forum, this one is excellent: Kings of War Forum. Mantic launched a Slow Grow challenge at the start of the year, and there are some useful posts here about developing an army from scratch.
So if you are looking for a summer project, perhaps starting with Kings of War 4th Edition should be the one. I’m off to pick a faction (or two) and build some miniatures.
Stay tuned for my next update as I explore Pannithor.
Article by zoidpinhead
"I’m sure I can’t be the only one who hasn’t given Kings of War much time..."
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"So if you are looking for a summer project, perhaps starting with Kings of War 4th Edition should be the one..."
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What is this sorcery? A guest article? Impossibru! What has this community come to?! XD
In other words: Noice! @zoidpinhead
Thanks @sundancer I am having fun starting Kings of War and thought I could share everything I’m finding out. More on the way soon.
Ok, if @avernos is holding a box cutter anywhere close to you to make you say and write these things, blink twice. And pray that I find a fitting telephone number 😉 But honestly: enjoy the ride.
I’ll cut you
Oh! Come and see the violence inherent in the system! Help! Help! I’m being repressed!
Not a fan of the interruptions from the Editor. Look forward to seeing your choice of force so I can decide what I’m doing.
I loved KoW 1st and 2nd edition. 3rd turned it into a tournament game and my group abandoned it. Curious how 4th is.
@smithsco Our small group did exactly the same, took one collective look at 3rd edition and moved on. Shame really, but that’s the risk companies take when re-releasing new rules. But…given the thriving KoW competitive scene , I’m fairly sure it paid off for Mantic. I don’t want to derail this thread, but it is strange how a new set of rules can turn people off even when they still have the old set. I’m sure someone cleverer person can explain why. For us I think Mantica better suited our idea of (old-school fantasy) than Pannithor.
It felt like there was far less lore in 1st and 2nd edition and in that way it felt more like a toolbox to make fun fantasy games how I wanted. 3rd edition felt far more tied to lore and the rules felt even more tournament drive. Became too much. Dragon Rampant has become the club fantasy game.
If you think 3rd was a tournament game, then I would say 4th is more ‘fined tuned’ in that direction. Having said that, 1st and 2nd editions were also directed towards competitive play. 4th is a good edition, and they have balanced out the army lists and made the forces to choose from more army like when seen on the gaming board. Personally, I would have gone further.
I would have made an army building rule where you can only have one horde unit for every two or three regiment units. I would also have limited elite units that are in the core section – like with the Elves. So for example one Guard unit for every standard unit of Tallspears – or something in that vein.
Having said that, I have never played KOW in a tournament or in a competitive manner (with a timer). I have always played it either as a pick up game or narratively in a campaign. And it works fine. My only problem with the new rules is the wrap-around rule. I don’t mind the manuerving, but I don’t like the fact you still get to double and treble attacks when moving to the flank or rear (a rather stupid decision). I am of the opinion that doubling and trebling attacks should only be with charges. I understand why they did this – and as you say @smithsco it is to speed up tournament play. But there is a easy fix to this – just don’t double and treble the attacks!
The rules are currently free in pdf and army lists are also free, so I would encourage you to try out the game as a narrative format. There are many free online resources to create a scenario from. Try it and let us know what you think.
1st and 2nd were definitely toward competitive and we as a group were fine with that. It felt like it slid too far that direction in 3rd and everyone lost interest. I’ll have to check out 4th edition.
One of our issues is we also do KoW historical which is compatible with 2nd edition but not 3rd. I assume not 4th either. I have Dwarves, Elves, and Macedonians for KoW. My group had Ogres, Goblins, Samurai, Mongols, New Kingdom Egyptians, and Medieval English. It was fun to mix and match those. I’m sure I could adapt the historic armies but it’s just not as easy as plug and play like it was 2nd edition. Alexander the Great personally charging into a regiment of Goblin archers was epic fun.
‘Alexander the Great personally charging into a regiment of Goblin archers was epic fun.’ Now that is something I would pay to see!
@zoidpinhead great article.
@nightrunner Thank you, glad you liked it. As I’m very new to all things Kings of War I’d be happy to hear any advice you may have on how I might best get into the game and if there are any resources you’d recommend. Thanks.
Excellent work @zoidpinhead, I shall be following with interest as I too have taken the plunge into KOW this year, albeit via the mystery army boxes they did earlier this year so at least the faction is decided for me!! I’ve only had one proper game so far but loved it and am expanding the force rapidly. Just need the heat to go away so I can continue painting!
Glad you liked the article. I’ve been following your project and it is one of the things that help me decide to give KoW a go. I hope I can do as well with my minis as you have with your Dwarves.
I’ll certainly be keeping an eye out for any mystery boxes Mantic do in the future.
I was dubious about painting another rank and flank army but Mantics models tend to not be to fussy and as you end up multi basing units you can get away with a lot of shortcuts painting them and they still look good on the table.
You have inspired me to look into the event at Wayland in October as a potential target to increase my force.
I agree with you about the suitability of Mantic’s designs for mass rank and flank. The ones I have look detailed enough to be interesting but not so covered in gubbins that they are annoying to paint in volume.
I’m planning on being at the Wayland event in October. Hopefully see you there 🙂
Great article. Looking forward to the next one. Got into KoW with 3rd edition, waiting for my Otters to become viable in 4th