Google Analytics is a powerful tool that tracks and analyzes website traffic for informed marketing decisions.
Service URL: policies.google.com (opens in a new window)
_gat
Used to monitor number of Google Analytics server requests when using Google Tag Manager
1 minute
_gid
ID used to identify users for 24 hours after last activity
24 hours
_ga_
ID used to identify users
2 years
_gali
Used by Google Analytics to determine which links on a page are being clicked
30 seconds
_ga
ID used to identify users
2 years
__utmx
Used to determine whether a user is included in an A / B or Multivariate test.
18 months
__utmv
Contains custom information set by the web developer via the _setCustomVar method in Google Analytics. This cookie is updated every time new data is sent to the Google Analytics server.
2 years after last activity
__utmz
Contains information about the traffic source or campaign that directed user to the website. The cookie is set when the GA.js javascript is loaded and updated when data is sent to the Google Anaytics server
6 months after last activity
__utmc
Used only with old Urchin versions of Google Analytics and not with GA.js. Was used to distinguish between new sessions and visits at the end of a session.
End of session (browser)
__utmb
Used to distinguish new sessions and visits. This cookie is set when the GA.js javascript library is loaded and there is no existing __utmb cookie. The cookie is updated every time data is sent to the Google Analytics server.
30 minutes after last activity
__utmt
Used to monitor number of Google Analytics server requests
10 minutes
__utma
ID used to identify users and sessions
2 years after last activity
_gac_
Contains information related to marketing campaigns of the user. These are shared with Google AdWords / Google Ads when the Google Ads and Google Analytics accounts are linked together.
90 days
Ohhhh lovely but can it teleport an enemy ship onto the land (or tanks into the sea) 🙂
lol, I think the rules specifically say you cannot do that heh 😉
HOUSE RULE lol 🙂
Those legs scare me.. I can already see many hours spend glueing it back to its base. Other than that it is mighty impressive looking!
Once I got it stuck together it held pretty well. Took a while to actually get the legs to stick properly though – and they were a bit bent too so had to make sure they didn’t make it go lopsided.
Just a tip from years of gluing stuff to resin , the essential tool is kicker for the superglue.
Use gel or thick superglue to get some working time, get the joint exactly as you want, spray on kicker, it sets the glue more or less instantly as it hits, and the joint is made.
Its a trick used to fill gaps on plastic airplane kits quite often, but its great for things like this where the thing you want to stick doesnt do it fast enough.
Doesn’t seem as though you NEED a base so leave it off 🙂
Actualy the base is there for a reason, your suposed to use it both to show arcs and to occupy space, as two whitout bases can be stuck pretty close together.
One thing you can do whit this is to place enemy ships so that they will crash the next turn, and having a hard obstacle as your damage dealing is a pretty nifty weapon.
Good point 🙂
Nice, a walking chronosphere!
The rules sound like fun. I’d hate to be the guy captaining the ship that get telport into the path of his own battleship.
Intresting looking model.
I’m curius as to the teleporters range.
Range is band 1 but gives a 4″ template for the effect.