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first full weekend of 1:1 scale terrain done 🙂
And as they say : “Fischer Duo Plugs for the win ”
Finished my Kallax 4×2 builds that will form the basis of my wargaming table. The Scandawegian store also sells a set of legs for these. Not quite sure if the height is good, but time will tell.
I think I shall attempt to paint some doors, doorframes and walls next time I’m at my new place.
Need paint, but I’ve got a fairly good idea as to what colour scheme I want to try.
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(1) Should tell when you don’t like something? Under almost every article on OTT is a finishing phrase like “Are you tempted to dive Daggerheart a go?”. Should you answer that question even if it’s negative?
I’d say that lame negative comments are as bad as lame positive ones.
Not sure if people need prompts to add their opinions to a news post … but that’s just me.
(2) Guards! Guards! – Would a Discworld skirmish game work? Or is the setting just for RPG?
I’m not a fan of trying to convert one medium to another. It can work, but usually it’s not as good as the source material.
Not sure how a skirmish game would work, unless it was something that wasn’t purely combat focused. The guards of whatever skirmish game does sound like something that could be adapted to Discworld.
RPG is tricky too. I’d argue that there are too many known characters each linked to their own stories that makes interacting with them tricky. It’d be like trying to meet Gandalf or the dwarves in Lord of the Rings. You need a big enough blank canvas so you can avoid “important” npc’s and events while still capturing the theme of the source material.
I’d also argue that it needs a rpg system that can handle the theme. GURPS always sounded like a counterintuitive choice for a setting like this.
Paranoiia (early versions) and The Monty Python RPG both achieve this by focussing on the absurdity of the subject and making it part of the rules and gameplay. Maybe a Discworld themed RPG should be a bit more like that ?
Free League Publishing appear to be adept at adapting their system to various licenses, but I’m not sure if they could handle Discworld.
I wonder if an adapted version of the “Toon” rpg could work.
