Home › Forums › News, Rumours & General Discussion › [unofficial weekender] $GAME is dead! Long live $GAME › Reply To: [unofficial weekender] $GAME is dead! Long live $GAME
Pledge: Paint stuff. Seriously.
Should there be reboot of any game at any given point in time? Theoretically no because in an ideal world system come out 100% great and working. But since in the real world games are never perfect and tend to change over time with new stuff added in that potentially breaks things a reboot can be a good thing. There is multiple angles on this if it’s a good or bad thing and it mostly hinges on the publisher of a game how careful they execute it.
Also, since in a perfect world no reboot would be needed games could live for ever. But again real life has plans so let’s assume for the sake of argument “at some point $GAME will get a reboot”. I’d say games shouldn’t be rebooted before their 5th year unless they are *really* broken from the start.
Yes I chose 5 years randomly (do a degree) but there is a method to the madness. 5 years should be long enough for early adopters to get the most out of their investment. It also is enough time to establish a fan base, maybe a competitive scene and after 5 years most kinks and bugs should be fixed. Game devs would also benefit from that. I’d say they have 3 years to analyse what works and what does not and then a year to create the new version and another year to start production of the new version.
anything less then 5 years feels like your always trailing behind, especially if it’s not your main game or you have only little time to play.
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